ItemDisplay: %PURPLE%0 %ORANGE%%NAME%%MAP% ![]() Berserker Axe/Colossus Blade BotD Bases 10+ ED Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED ItemDisplay: %NAME% (%SOCKETS%)%CONTINUE% Add ethereality, sockets, ilvl to the name ItemDisplay: %PURPLE%0 %GREEN%%NAME%%CONTINUE% ItemDisplay: %RED%0 %GREEN%%NAME%%CONTINUE% ItemDisplay: %GRAY%0 %GREEN%%NAME%%CONTINUE% ItemDisplay: %PURPLE%0 %GOLD%%NAME%%CONTINUE% ItemDisplay: %RED%0 %GOLD%%NAME%%CONTINUE% ItemDisplay: %GRAY%0 %GOLD%%NAME%%CONTINUE% Indicators: Grey (Normal), Red (Exceptional), Purple (Elite) ItemDisplay: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%) ItemDisplay: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%) Vex -> Zod: Purple Indicator, Orange text, purple map icon Lem -> Gul: Red Indicator, Orange text, red map icon Leave the game as it is, but filter out Gold Fal: Grey Indicator, Orange text, no map icon I would like to have an item filter without bugs and a documentation and help to set it up. I thought that I filtered all potions below super out, but sometimes they still appear). ![]() Still I'm not completely sure how that thing works or if the weird things I experiece are just bugs (f.e. I took a suggested config and loaded it in and it seems to work. with the BH Item Filter / Map Hack from the slashdiablo guys. I have installed Diablo II 1.12 and then D2SE, which allows me to play my single player game with Plugy (I play on version 1.13c).
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